<a href="http://www.google.com/search?hl=en&q=OpenGL&btnG=Google+Search">http://www.google.com/search?hl=en&q=OpenGL&btnG=Google+Search</a><br><br><div><span class="gmail_quote">2007/7/19, Bryan J Smith <
<a href="mailto:b.j.smith@ieee.org">b.j.smith@ieee.org</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Saying "OpenGL programming" is like saying "X" programming.
<br>What is your application or interest?<br><br>Also, you may wish to write to Simple DirectMedia Layer (SDL),<br>instead of OpenGL directly, to maximize cross-platform/toolkit<br>building if you aren't getting deep into OpenGL 2 specifics.
<br><br><br>--<br>Bryan J Smith - mailto:<a href="mailto:b.j.smith@ieee.org">b.j.smith@ieee.org</a><br><a href="http://thebs413.blogspot.com">http://thebs413.blogspot.com</a><br>Sent via BlackBerry from T-Mobile<br><br><br>
-----Original Message-----<br>From: "Michael H. Semcheski" <<a href="mailto:mhsemcheski@gmail.com">mhsemcheski@gmail.com</a>><br><br>Date: Thu, 19 Jul 2007 12:17:03<br>To:"General user list" <
<a href="mailto:wplug@wplug.org">wplug@wplug.org</a>><br>Subject: [wplug] OpenGL<br><br><br>Hello,<br><br>I need a to do some OpenGL programming. I've never done it before.<br><br>Anyone have any recommendations on resources?
<br><br>Thanks,<br><br>Mike<br>_______________________________________________<br>wplug mailing list<br><a href="mailto:wplug@wplug.org">wplug@wplug.org</a><br><a href="http://www.wplug.org/mailman/listinfo/wplug">http://www.wplug.org/mailman/listinfo/wplug
</a><br><br><br>_______________________________________________<br>wplug mailing list<br><a href="mailto:wplug@wplug.org">wplug@wplug.org</a><br><a href="http://www.wplug.org/mailman/listinfo/wplug">http://www.wplug.org/mailman/listinfo/wplug
</a><br></blockquote></div><br><br clear="all"><br>-- <br>Brie Gordon<br><br><br><br>There's always a smarter way to do it.