[wplug] OT-Game Theory and AI

Chris Romano romano.chris at gmail.com
Thu Sep 22 13:07:43 EDT 2011


On Thu, Sep 22, 2011 at 12:58 PM, George Larson
<george.g.larson at gmail.com> wrote:
> On Thu, Sep 22, 2011 at 12:47 PM, Chris Romano <romano.chris at gmail.com>
> wrote:
>>
>> I'm looking to understand more about Game Theory and AI ... both the
>> theories and the ability to program the ideas.  Does any wplugger have
>> any experience here that can point me to some good starting points?
>>
>> >From my very very quick look, seems like functional languages like
>> LISP are the most common in this area.
>>
>> Thanks,
>> chris
>
> I agree about LISP, though I've only explored with passing curiosity.
> I'm pre-registered for a free AI course this fall, online, from Stanford.
>  That might interest you:
> [  http://www.ai-class.com/  ]
> I signed up for the "general" track, if I correctly recall, which means I
> have more flexibility about when to watch the videos and I that track's
> tests won't be graded.
> Similarly, I'm signed up for the 'Machine Learning' class (also in fall)
> which sounds like it is also in the realm of things you're interested in.
> [  http://www.ml-class.com/  ]
> And, while we're talking about it, I also signed up for their 'Introduction
> to Databases' which is, unfortunately, also in fall.
> [  http://www.db-class.com/  ]
> I figure once they email me some more details, I'll decide if I think I can
> manage to complete all three.

I completely forgot about the Standord offerings, thank you for
reminding about that.  Due to other commitments (Work and Studying),
flexibility is very important.  I'm definitely going to look into it
though.

Thanks
-- 
"They that would trade essential liberty for a little temporary safety
deserve neither." -- Benjamin Franklin


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